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- Gallery
- 7. bEhv Track Behavior (under Glob Gobal page)
'SmpL' (sampled instrument); this track behaves like sampled instrument.
- 6. Sd.Gt Sidechain Gate (under Dynamics)
- 7. Sd.At Sidechain Attack (under Dynamics)
Specifies how slow/fast sidechaining should kick in for this track.
- 8. Sd.rL Sidechain Release (under Dynamics)
Specifies how slow/fast sidechaining should end for this track.