- Using samples and kits in your songs
- Using a sample kit
Using a sample kit
You can trigger all sixteen slices in a kit individually on each track, except on the Chord ('Cd') track.
To quickly and conveniently create a sample kit patch out of a kit;
- In the sampler, select the kit you want to use ("US.01"-"US.16").
- Select and action the "SMPK Pach" item in the context menu.
- Your Woovebox will report "Copy OK"; it will have created and copied a sample kit patch for your selected kit into the patch buffer (the same buffer you use to copy and paste patches).
- Exit the sampler by selecting the track to work on (value + 2/bS - 16/A8) where you want the sample kit to go. For your convenience, that track's "Pach" page will be selected by default already.
- Select and action the paste patch ("PStE Pach") context menu item to paste the patch (with our sample kit already set up) from the buffer into the track.
Please note that the sample kit's algorithm defaults to "Warp", allowing for real-time pitch shifting and time stretching. This algorithm consumes more DSP resources than using the simpler subtractive algorithm. If you don't need the Warp algorithm, consider changing the track's algorithm (3/Ld/Algo on the track's GLob page) to subtractive ('Subt') instead.
To create a patch manually;
On any of the 2/bS-16/A8 tracks, on the track globals ('GLob') page, set the 7/'bEhv'/'trak bEhv' ("track behavior") parameter to 'SMPK' ("sample kit"). Next, on the track's patch page ('Pach'/last page), invoke the context menu to select 'Init Pach', e.g;
- Hold write and short-press (a quick press no longer than one second) the value knob to cycle through the options until you find the 'Init Pach' menu item.
- Once found, long-press (a long press, longer than three seconds) the Value knob to action the item. The patch will be initialized to a default patch that suits the track's behavior and sound category. In this case, your Woovebox will report 'Init SmpK' .
- Release write to exit the context menu.
- The wave type for Osc1 will be set to whichever user sample kit you visited last in the Sampler.
Setting the track behavior (7/'bEhv'/'trak bEhv') to SMPK ("sample kit"), changes a track's behavior in two ways;
- Whenever you press a key to audition a sound, it will play slices 1-16 of the selected kit, rather than play a note chromatically; a little bit like the venerable AKAI MPC samplers work. You can change a programmed/recorded step's pitch through step editing. By default the slice is played back at the default pitch (the default pitch of a sample slice can be edited in the sampler mode 'Pich' parameter).
- When editing a step, you can now edit a new 'Slic' parameter, which selects the slice 1-16 that should be played at that step.
With the above behavior, it should be clear this allows you to play up to 16 different sounds on the same track, at any desired pitch.
You may also be interested in...
- Arranging and building your song (under Song mode)
You can now create and edit the first fragment (fragment 01) of your song.
- Switch to the kick drum track (under Quick start guide and video)
Playing key 1-16 will now sound variations of the currently selected (default) kick drum patch.
- Program a chord progression (under Quick start guide and video)
The chord you played is now programmed to play when the play head encounters step 13; the LED at step 13 is now lit up.
- Mastering (under Guides, tutorials and docs)
Use wave-folding distortion to add harmonic content to a track's patch.
- Multi-instrument mode (under Guides, tutorials and docs)
To change any bS-A8 track into a multi-channel track, on the GLob page of a track, change the 'bEhv' (under 7/hh) parameter to 'Mu.in'.