- Dynamics
- SrcE
3. S.Src Signal Source
Specifies what signal from this track should be sent to the the specified send bus. A number of different sources can act as the sidechain signal;
- nLen (note length); a signal is generated for the length of any note played on this track
- OSc1 (oscillator 1); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 1 on this track, is used as the signal
- OSc2 (oscillator 2); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 2 on this track, is used as the signal
- O1P2 (oscillator 1 + oscillator 2); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 1 plus oscillator 2 on this track, is used as the signal
- MO12 (oscillator 1 x oscillator 2); the playing volume (amplitude) as generated by the amplitude generation block (AEG + LFO + velocity) from oscillator 1 is multiplied by that from oscillator 2 on this track, and used as the signal
- Audi (audio); the audio as produced by this track, is used as the signal
You may also be interested in...
- Live jamming (under Performing with Live mode)
Despite its limitations, the Woovebox keyboard can be surprisingly expressive and very much suitable for live playing and improvising complex melodies.
- Build up your song with more elements (under Quick start guide and video)
Now that you have familiarized with programming notes and patterns, you can start building up your track.
- Tracks (under The very basics)
"A5" / "all-purpose/auxiliary 5"; anything extra you might need in your song.
- Pages (under Tracks)
Each track has multiple pages, where different aspects of the track can be modified.
- Patterns / Pttn page (under Guides, tutorials and docs)
When a pattern plays (press the play button to start or stop playing), each track steps through these steps.