- Compressor and limiter
- Woovebox compressor implementation
Woovebox compressor implementation
The Woovebox compressors/limiters use a mechanism loosely based on the way an analog capacitor or tube works, rather than being a millisecond on/off affair. This gives the Woovebox compressor a slightly smoother, more analog sound/behavior.
Low attack (or decay) values charge (or discharge) the virtual capacitor faster. Whether the capacitor charges or discharges is determined by whether the incoming amplitude is higher or lower than the threshold. The capacitor's virtual state of "charge" is used as measure of how strong the compressor/limiter should crunch the signal. If the capacitor is fed long enough (e.g. signal is above threshold for long enough), the compressor/limiter's ratio should approach the specified/desired ratio. If the capacitor is no longer fed (e.g. signal is below threshold), the "charge" starts dropping off and the compressor/limiter's ratio should approach 1:1 again.
You may also be interested in...
- "Sea Caves of Arcadia" (under Sound demos)
- 5. noi.F Noise Floor (under Glob (song globals) page)
Sets a base noise floor (0-127) below which artificially introduced noise is always audible.
- 1. bPM song tempo (under Glob (song globals) page)
Many time or tempo-based settings and parameters derive their tempo from this one setting.
- Spectral resolution optimizer (under Understanding DSP load)
'FuLL'; forces full spectral resolution allocation for the track, preventing loss of resolution at all times.
- DSP usage and warnings (under Understanding DSP load)
When this happens, the LEDs and screen will increase in brightness, as if your Woovebox is "heating up".